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How to become a video game artist : the insider's guide to landing a job in the gaming world

Kennedy, Sam, 1971-2013
Books, Manuscripts
Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It's an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In this book, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art.
Author:
Imprint:
New York : Watson-Guptill Publications, [2013]©2013
Collation:
160 pages : illustrations (black and white, and colour) ; 26 cm
Notes:
Includes bibliographical references and index.
Audience:
Specialized.
ISBN:
9780823008094 (pbk)
Dewey class:
794.81526794.81
LC class:
QA76.76.C672
Local class:
C794.81
Language:
English
BRN:
738202
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